Portfolio of

Ted Brown




"Ted is the epitome of passion. Everything he does he does with the intent to make the product he works on better. His attention to detail is keen and he is a true advocate for the end user. Ted can design for a number of genres from content to level design to systems work, doing a great deal of research before 'diving in'. Every pitch and project I have tasked him with has shown this high level of commitment to quality."

Chris Bernert
Executive Producer
Kabam


Game Design

I served as a Mission Designer on my first three titles: GUN, Tony Hawk's Project 8, and Rise of the Silver Surfer. I created story missions for GUN, story missions and game modes for Project 8 (such as the Film goals), and populated the streaming worlds of Silver Surfer with puzzles and combat encounters. I also wrote stories and dialog for many of these missions.

Later, I would handle a wide variety of game design tasks: boss battles in Army of Two: The 40th Day, character abilities and traits in Sparks, and system design for ESPN U: College Town.